The fifty games picked by the jury in the result of their voting are qualified to participate in the Digital Dragons Indie Celebration - an event organized on Steam by Kraków Technology Park, Valve, and Walkabout Games. Our Event Partner and Awards Sponsor is AMD.
Jury members Robert Purchese (Eurogamer), Brett Makedonski (Destructoid), Karol Zajączkowski (11bit studios), Jakub Rokosz (Fool’s Theory) and Jakub Wójcik ( Indie Games Polska) picked the final 50, which will be showcased during the event on the 13-15 of May. Among them are the winners, as the jury will pick TOP3 games, alongside a Community Vote Award.
I've got almost 200 submissions from all over the World. The jury selected the final 50 games representing many countries such as China, South Korea, Canada, USA, Portugal, Denmark, Cyprus, and more. I'm also happy that many superb Polish indie games have qualified and will be featured on Steam!
Maria Błędowska, Indie Showcase Coordinator.
Games included in Digital Dragons Indie Celebration (in alphabetical order):
- Ars Fabulae (Punk Notion, Poland)
- Biped (NEXT Studios / META Publishing, Cyprus)
- Black Book (Morteshka, Russia)
- Bonkies (Studio Gauntlet, Norway)
- Book of Demons: HELLCARD (Thing Trunk, Poland)
- Causa, Voices of the Dusk (Niebla Games, Chile)
- Chernobylite (The Farm 51, Poland)
- Children of Silentown (Elf Games, Italy)
- Danger Scavenger (Star Drifters, Piotr Wolk, Poland)
- Door Kickers: Task Force North (KillHouse Games, Romania)
- Dreadlands (Blackfox Studios, UK)
- Eastern Exorcist (wildfiregame, China)
- ELDERBORN (Hyperstrange, Poland)
- Eldest Souls (Fallen Flag Studio, UK / Poland)
- Encased (Dark Crystal Games, Russia)
- First Class Trouble (Invisible Walls, Denmark)
- Enemy on Board (Windwalk Games, USA)
- For the People (Brezg Studio, Russia)
- For The Warp (Massive Galaxy Studios, Portugal)
- Fort Triumph (Cookie Byte Entertainment, Israel)
- Gamedec (Anshar Studios, Poland)
- Gatewalkers (A2 Softworks, Poland)
- Ghostrunner (One More Level, Poland)
- Last Oasis (Donkey Crew, Poland)
- Legends of Ethernal (Lucid Dreams Studio, Canada)
- Liberated (Atomic Wolf, Poland)
- Nanotale - Typing Chronicles (Fishing Cactus, Belgium)
- Not For Broadcast (NotGames, UK)
- Overloop (George Kobyakov, UK)
- PositronX (Scorpius Games, Romania)
- Quantum League (Nimble Giant, UK)
- Rhythm Fighter (Coconut Island Games / echo games, China)
- Röki (Polygon Treehouse, UK / Poland)
- Rustler (Jutsu Games, Poland)
- Shing! (Mass Creation, Poland)
- Skul: The Hero Slayer (SouthPAW Games, South Korea)
- Stoneshard (Ink Stains Games, Cyprus)
- Tainted Grail (Awaken Realms Digital, Poland)
- The Blind Prophet (Ars Goetia, France)
- The Riftbreaker (EXOR Studios, Poland)
- The Tenants (Ancient Forge, Poland)
- There is no light (Zelart, Cyprus)
- This is the Zodiac Speaking (Punch Punk Games, Poland)
- Those Who Remain (Camel 101, Portugal)
- Tower Princess (AweKteaM, Cyprus)
- Tunche (LEAP Game Studios, Cyprus)
- Unto The End (2 Ton Studio, UK)
- Uragun (Kool2Play, Poland)
- Wanderlust: Transsiberian (Different Tales, Poland)
- Wingspan (Monster Couch, Poland)
Digital Dragons is the leading game industry event in Central Europe. Each year it attracts specialists, professionals, developers to Kraków from all around the world. Last year Digital Dragons gathered 2000 participants from 650 companies coming from 48 countries. Over 100 speakers contributed 83 lectures full of insightful knowledge and case studies grounded in the expert know-how. The prestigious ICE Kraków Congress Center hosted 132 exhibitors who presented their games during the Indie Showcase, Students Talent Show, and the CEE Showcase. Moreover, 1700 business meetings were conducted at the event. Because of the COVID-19 pandemic, Digital Dragons team decided to postpone the event to 14-15 of September 2020.
Steam is a video game digital distribution service and a social networking service for gamers. Every day 18 million users logs in into the platform, which makes Steam the biggest service for gamers, and a great opportunity for indie game developers to showcase their game, and acquire new customers.